
Quick reminder that the 1K Reveal Trailer premieres in an hour!
Next up
Suppose it was about time that some of these skills got a little extra kick.
How about we change things up?
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
Not quite the fix I've been talking about for the past few weeks, but it's at least progress.
The more things change, the more they stay the same.
I might be having too much fun with this process...
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
New look, new direction.
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