Also I am working on a patch to fix some issues that I've been made aware of and am able to fix.
(Obviously can't address all of them, but I am hitting up the ones that seriously affect gameplay.)
Also I am working on a patch to fix some issues that I've been made aware of and am able to fix.
(Obviously can't address all of them, but I am hitting up the ones that seriously affect gameplay.)
New look, new direction.
Motivation has returned in a substantial enough way.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!
Clickteam: *drops trailer for Five Laps at Freddy's*
Me: *Finally remember that I still have a janky ace up my sleeve*
It's been a long time coming...
New project is having a fun, early outing.
Figured it out.
First signs of danger.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
:)
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