Ranged attacking allies
Ranged attacking allies showing support to clear a cemetery of its dead inhabitants #roguelike #gamedev #indiedev #screenshotsaturday How cool is that huh ?
Next up
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
Creating the game's page on GJ, new team: Evil
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
Back to indie dev...
Pixel Card Wars: new cards: spells and items
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Pixel Card Wars: How gamedev proceeds (hand design)
I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!
Completing the board
Connecting levels: adding the world view 🗺️










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