Re-DEV LOG: 007 - Custom Kart
Back then, layered the kart's in order code the color to blend to. That I should create an object along with the variables, players choose what kart can be designed with.
Next up
Re-Dev Log: 005
Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.
Now to re-order the decal print to start with the live build.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#TurboTime GX project has an ERROR to load a file. The game will be recreate and replicate the original from their codes while using ATOM format management.
"Computer updates: all files will be transfer to a SSD drive until the shipping."
- J. T. Lenard
All carts goes in the same path in line. One of the pushed back behind and come up forward in order.
The makers would pull the guide to them and to the next.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Full Hour Loop here:
https://youtu.be/au2Gfbq5ZO0?si=jJOiYXs4N7qPz_Vw
After three worlds to go through time rest up before next move on.













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