Since the release of the WebView2, it's a bit of an annoyance having to include a copy of the runtime for that. I already have to include a copy of .NET Runtime in order to work and that takes a good chunk of space. With this rework, users can now remove anything that they don't need. So, if you have the Microsoft Edge WebView2, you'll be able to remove the included copy and Northbridge will use the copy that is installed on your device. Win-win!
Now I need to find a way to detect if it is installed on the device and I'll be golden.
Next up
Enjoy a nice dish, get a nice buff. What's not to like?
Jump List returns in the next update.
Something something... Stuff that I worked on.
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Waz zis? An overhauled map? Yes. Coming soon.
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Added a simple audio system to the launcher.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Done some improvements to the backup system. Even added an icon to let you know that it's working.











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