Since the release of the WebView2, it's a bit of an annoyance having to include a copy of the runtime for that. I already have to include a copy of .NET Runtime in order to work and that takes a good chunk of space. With this rework, users can now remove anything that they don't need. So, if you have the Microsoft Edge WebView2, you'll be able to remove the included copy and Northbridge will use the copy that is installed on your device. Win-win!
Now I need to find a way to detect if it is installed on the device and I'll be golden.
Next up
Jump List returns in the next update.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Waz zis? An overhauled map? Yes. Coming soon.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A small teaser for the next update.
@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games
before the quest ends on July 1 and you'll get Coins!
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
It's a bit early, but I have something cooking. Keep an eye out.
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