This is my entry for the GMTK 2023 Game Jam titled "The Hero Runs Away." I programmed this game in the timeframe of 48 hours. I enjoyed working on each feature, especially the rhythm section; it taught me that I need to understand collisions better since a large amount of time was spent on them. Next time I'll have a better understanding of collisions before the next jam. You can find my game on itch.io

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For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing
For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later
For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position
For day 927 of coding, I made the selection text box able to adjust size according to text
For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are
For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now
For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate
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