Game
The Prabbits: Happy Dogfights

5 years ago

Release 0.3.0

You can now choose between a "Intuitive" or "Precise" control scheme and more... (see changelog below)


- fixing the control bug in level 4

- add new control scheme, more intuitive, where you aim at where you want to go

- bullet/health UI fix, now the UI flips according to the rotation of the plane

- add shadow to bullet number to keep it visible on bright background



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Little riddle :) - Bombs eliminate players from the next round. - You get shoot down by a bullet, then the 2 remaining opponents both get hit by a bomb.

Who wins?

I added diamonds to Happy Dogfights! they will be worth 50 coins, which is coincidentally the price of a bomb!

Working on a new barrel-roll move that allows players to steal the bombs of their opponents mid-air! That should help creating shifts in situations :)

Patch 0.2.1 Changelog: Zombie-Prabbits fix

I know that sounds boring, but the next release is also the opportunity to rework the menus! :D

Working on a new barrel-roll move that allows players to steal the bombs of their opponents mid-air! That should help creating shifts in situations :)

Working on the new HUD :) I finally make real icons for the shop buttons at the bottom, and I also try to improve the player's corners, while not eating too much screen space. You can see the progression by clicking on the right arrow.

New title screen coming soon!

To use the barrel-roll to steal a bomb and use it against the other player :) that's the kind of turnarounds I am looking to create...

For the next release, I am improving the visuals of the game :) Bloom, Depth of Field, new VFX and hand painted skies are on the way! Above is Level 1 Now and Level 1 Before (click on the arrow on the right to see the next GIF).