Game
A Village in the Sky
5 years ago

Release v0.1.5


Fixed multiple crashes:

  • When fast forwarding in a weird state. (main.lua:61: attempt to call method 'fastforward' (a nil value))

  • When the hinted entity disappears. (src/game/gui/init.lua:570: attempt to index local 'sprite' (a nil value))

  • After resizing the window and completing an objective.



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Restricting the build area

A first look

Project concluded

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I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

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Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/