Game
A Village in the Sky
5 years ago

Release v0.1.5


Fixed multiple crashes:

  • When fast forwarding in a weird state. (main.lua:61: attempt to call method 'fastforward' (a nil value))

  • When the hinted entity disappears. (src/game/gui/init.lua:570: attempt to index local 'sprite' (a nil value))

  • After resizing the window and completing an objective.



0 comments

Loading...

Next up

Project concluded

A first look

Some changes

Getting there

I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

Restricting the build area

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity