15 days ago

Released my first main plugin, a jump mini game. Bring retro cube hopping mini game to your next RPG Maker MZ Project.




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An update to the quest system has been made. You can now track quest objectives via the map by selecting them within the quest menu section. Further details can be seen via the patch notes on the main menu.

The full game is now released and is available to purchase on Gamejolt, Itch and of course, Steam. 

The plugin has been updated to allow for custom images to be used instead of pre-generated tiles, auto scaling to the tile size set. (example in image)

Additionally, you can also now use a custom image for the player character as well as the enemies.

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

A WIP of how you can escape death. With a certain accessory equipped, deaths grip will not take hold the first time you should have died. This accessory state will only apply once per battle, and is reset after the battle ends.

The Hive - Everything is a Crab

Currently rewriting the Arena location and how it works, avoiding plugin use.

Once a troop is selected, you can pick an amount between 1-3 to fight. Unique creatures will always be 1. Categories will be locked until you reach the applicable game stage.

The game preview trailer is now live!

Steam are also now reviewing the game for public release.

Be sure to Wishlist on Steam if you're interested in the game! It's been quite a journey, thank you to all who got involved with the development process!

We started making a game about flipping tables. We ended up making all of this too.

Another revisit of one of the more original sections, this one being the underground passage to the Monument of Govel. For some reason the video amplifies the smoke effect, it is less obstructive in reality.