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iioi 13
3 years ago

render random 3D blocks




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Making new weapon tonight: UZI. World ray-cast function is landed, but still is not optimised enough :) Tiles are OK, but still need something smart to do with loose-grids

#TrickOrTreat pls give me your sweet candies

Game 13 fix release v1.0.10: https://grtc.herokuapp.com

Tired of searching over the weekend, fix render object's occlusion, fix overflow de-sync, fix join start state

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

work in progress: add replay file support in 13 game project

cute cat guy ✨️

Cat Survivors game for js13k compo. More info in my TG channel: https://t.me/eliaskugames

Made simple autoplay feature, helps debugging. There is a plan to implement user's AI code to control your player online. Then simulated AI tournaments!

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

[iioi] 1.0.25 is out!

▶️ Play with friends https://iioi.herokuapp.com

🗒️ Map generation, crit damage, respawn screen, smooth text, more NPC, various fixes and improvements!

🦴🦴☠️🦴