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WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎
Love Letter Build of The Horde 2 is finally public, been sitting on my hard drive for a month. Been busy with college and stuff. I mainly wanted this old game to be more playable. You also get something for completing ALL post-night challenges. :)
April fool's! Game's now open source! As many files as could be archived from my old drive drawings, as well as exes for major versions! I had an alt Google Drive for most files that I still had, thought releasing them today would be funny XD!
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
Leprechaun 2 (1994)
Hilariously dumb film
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
Patch V1.0.4
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:











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