Game
Dragonian: The Imbalance of Sierr
10 years ago

Rick is going to be in Indie Game Battle


Do you like Smash Bros.? Well, I do. Thanks to Blob Games Studio over on IndieDB, Rick (the hero of Dragonian) is going to be in a Smash Bros.-like game called Indie Game Battle. They even bothered to remix my music.

So, what is Indie Game Battle? It’s like Smash Bros., but with characters from indie game characters! Much like the real Smash Bros, it’ll feature mostly characters from Blob Games Studio, but it will also include some other characters from indie games such as Tess, Boss 101, Super Adventure Pals, Fantidote, and Jarvis. …but don’t get your hopes up for that killer animatronic bear. Okay?

Anyway, go check it out! (…and don’t delete me, please.)

http://www.indiedb.com/games/indiegamebattle



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When I designed this character months ago, she was made to be a bitter rival to Pinafore.

Her name in development was Gun-NIA, but now it's Mag-Nia.

...also, I was watching Wonder Woman at the time. Is she too much?

I've been working on a moving pulley that activates when you grapple to it. If it moves you into a solid block, you let go.

...now I've gotta figure out Mag-Nia and her amazing weapons.

If you need a sciencey explanation for how a giant magnet can float, it's the same way cars float: little rapidly-spinning magnets.

It doesn't make much sense in reality, but I'm sticking with this story.

I'm feeling a bit more off than usual today.

Here, have some smaller weapons.

One part of me is telling me, "These weapons are way too big for Mag-Nia! Shrink 'em down to half-size!"

Meanwhile, another part of me is saying, "Wait, you can still use these for a more proper Seven Force-styled boss fight later on!"

Let's do both.

Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.

More BG layers, more garbage.

Maybe I should throw in a few towers of cars into the background.

Just because it's inspired by Seven Force doesn't mean it's gonna be a bunch of robots. Instead, Mag-Nia's gonna make her own weapons.

These GFX are probably gonna be used for masks and reference. I have plans for a sawblade form later.

Well, I was looking through some old files, and found some cool stuff.

I realize that I don't need a fancy transition for Mag-Nia to use Seven Force-style weapons.

...but maybe I shouldn't use circles for the whip.