Game
Rue
3 years ago

Rue v1.0.1 is now released with the following updates:

* Fixed input issue, mostly happening on android

* Fixed perspective on portrait mode.

* Fixed an issue when minimizing the window.




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Made another cat creation, the cat hat!

Handmade with Aran yarn, which is thick and has wool bits for some extra colour.

#knitting #handmadegifts

Rue v1.5.3 is out! After spending a bit of time creating some basic translation, Rue is now available on the following languages:

* German

* Japanese

This is just an initial translation, most likely will need some more polish later on.

Testing adding #ttf fonts on Rue.

Implementing the #freetype library has been a fun challenge.

It works on #linux , #windows and #android , only #Quest2 left to go 😁

Just did a crochet cat photoshoot, trying to display the full glory of the adorable felines.

Which one do you prefer?

Version 1.0.0 of Rue is now released. It contains everything to play a sample game with AI opponents.

Rue v1.4.1 is out! * Greek language is now added. On Android/Quest2 it is auto-detected, but on Linux/Windows you need to pass the `--locale el` flag on the executable.

* Added icons to show what resources the special effects use.

Made a fun fabric phone case, using some cotton fabric with the most adorable dinosaurs.

Check it out here: https://www.ebay.co.uk/itm/355596357004

#dinosaur #phonecase #ebay

Just managed to dress up my SteamDeck. It's looking so much cosier now ❤️

Rue version 0.4.0 has been #published:

* All 15 cards have completed assets.

* 5 different AI opponents.

* One extra background added, thanks to "rgs_dev" on Twitter for the assets.

Plus a few more features.

Available for #Windows #Linux and #android

Release version 1.0.7 is out: Added VR support on avdl - my programming language.

At the time, only the Quest 2 is officially supported. You can check out Rue on the Oculus App Lab: https://www.oculus.com/experiences/quest/6262323890531927/

Also added a lot of performance improvements.