4 years ago

Second day working in this render. Didn't add that much, adjusted the light, the doors (still thinking how to compose the scene to show them) some cushions and some minor details. still #wip #blender #b3d #shogi




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Doing some testings for my next game... all looks good so far

YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:

Some VHS animation test

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.