Game
NegaDust: "Tear"ing Lives
3 years ago

Should I keep making this in godot(faster, but probably lower quality)

Or learn gamemaker and make this in there(much slower but higher quality)


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progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae

POG BUTTON SPRITES

(DONT STEAL IT NERD)

Lmao I laughed very hard

(mfa is menu mfa don't worry guys)

The new menu because old one was you know lol

Also we need an artist to make "Once Upon A Time" arts

Also we will add name selection and there will be a LOT of referances. Maybe you will be there? Who knows..

Also I will change the game thumbnail.

made things look better with gameover screen and phase selection

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

so real coding

New GameOver Screen

Sneak Peeks! So we are still developing the game, and things are going well! But the problem is we need to fix the bugs of the sprites, attacks, and etc. And there is also a hard mode. So here's what the game looks like so far.

-The Creator, Aftermathic