I'm still making this in Gdevelop 5, I'm only making the cutscenes in Game Maker. Probably going to have to completely redo this anyways, because it's really awkward, and I'd like to add more silly expressions. I've never really animated like this before, so I kinda just winged it, it's fairly obvious, especially at the end with Lilly's Shoe Tractor. I tried pulling influence from SMBZ & Super Paper Mario(Wii) for the animation style, but it still feels really off lol. I have a little more footage ready, but it only lets me post 1 video at a time, so look forward to that over the coming weeks.
Next up
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Finally re-did the designs for the main trio in my new style.
Gave him a striped shirt and some spikier hair.
Muppy Muddington Tales : January 2023 Main Progress Update (Warning Major Spoilers)
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Merry Christler! And a Happy Mew Years!















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