Game
Dragonian: The Imbalance of Sierr
8 years ago

So... do you want something sequel-like?


Hello.
I’ve been recently making a 3D platform game that uses similar code to Dragonian. It’s not exactly a sequel, but it reuses a lot of source code. Also, this new game I’m working on has a better camera and WASD controls. It plays more like an FPS, but is still third-person.

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Want to take a look at it? It’s not complete, but I’ve got something playable. I would like your input so I know what to improve upon. I want this game to become superior to Dragonian, so I can fix problems before official release.

I figure you guys might be interested. If you are, I’ll keep working on it.

EDIT: The prototype’s been uploaded! You’ll find it here: https://gamejolt.com/games/LaserDave/333335

Again, still needs a bit of work.



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Resistance is futile.

Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.

Whoooooa, we're halfway there!

...in terms of cutscenes.

Back in the old days, you could just flash between these two frames to make dynamic lighting, to show something's flashing in front of her.

I'm just gonna use the other frame to indicate the lights are on. No flashing required.

I guess I can show these things on April Fools day.

They are NOT going into the Robot Maid game, but they're still in the code.

"Sir, is the Super Scaler effect really necessary for a cutscene like this?"

"I coded it, didn't I?"

Well, finding glitches was bound to happen.

In this case, with a scrolling boss, the player's trapped on the left side of the screen until there's no solid block there.

I'd better fix that, THEN shrink the gap behind the boss.

Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.

I'm pretty sure I got the save feature working, though I don't know if three save files is acceptable.

Then again, the save features are for Casual Play only. Arcade and Caravan Modes don't let you save your game, for hopefully obvious reasons.

Well, I was looking through some old files, and found some cool stuff.