Next up
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
A liiiittle Sunday screenshot :>
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.
Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p
2 comments