Game
Ember & Isabelle
7 years ago

So I am collaborating with a friend on this so called “college project”. As you can see, it turned out to be way, way larger project than we have intended… So idk, maybe make a complete game out of it? Why not?




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The plants also react to entity movement. So if something moves through them, they will wobble depending on that object's velocity #indiegame #indiedev #gamedev #pixelart #devlog #IndieGameDev #wishlistwednesday

More combat preview! I'm planning to add an entire weapon system that would allow you to wield a visible sword or scythe that you swing around to deal damage. There's also going to be weapon customization and all that good stuff #gamedev #indiedev #devlog

Added achievements to my game "Ember & Isabelle". The achievements will pop up in the bottom-right corner https://gamejolt.com/dashboard/games/380482 #indie #games #game #indiegame #indiedev #gamedev #madewithunity #vectorart

New patch release for Ember & Isabelle! * "Skip Intro" function is now working. * New bloom shader configurations! (see the GIF) You can get the game here: https://gamejolt.com/games/emberandisabelle/380482 #indie #game #indiegame #indiedev #gamedev #madewithunity

Vanishing platforms are ready! They fall when something heavy steps on them (like the player) but can support lighter weights like the critter birds. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday

Version 0.1.3 of Ember & Isabelle is now Available! What's new? - Added key item sprites for collectibles - Windows x64 support - Mac support - Minor bug fixes and visual improvements

Ember & Isabelle has reached the "featured" page! This is amazing and i am glad for all the support and for all the people that supported the game by sending comments about bugs and issues! Be sure to help the development by commenting any bugs/issues!

Added some explosion shockwave effects to enemies when they die. Might need to reduce the intensity on those 😅 #indiegame #indiedev #IndieGameDev #gamedev #madewithunity #screenshotsaturday #pixelart

What is the best way to bring your environment to life? Wind shader! Made using Unity's ShaderGraph #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday #pixelart #shader

Finally got around to start a #devlog here at Game Jolt for my atmospheric open-world RPG that I've been working on for the past few months - Dethroned Devil! #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #pixelart #game