2 years ago

So I've set the Underground (different to caves) to be generated by code now instead of being built in the room editor.

I really don't want to have to make a second array twice the size to add objects to the room, I have some ideas though.


-I could just make an array that lists the object types and their x/y values instead.

-I could put then in that original array and add something to the placement code to offset them based on their relative position (left side of room, shift to left side of the tile, top shift to top side of tile etc)

-I could just put them dead centre of the tile? That's not how buildings work on the Island, but meh!

-I could make new sprites that are tile sized?

Hmm

Oh, and that array? It gets destroyed after use by setting;

underground = -1;

So it's not stored in memory forever. Not a huge performance boost, but there's really no reason to keep it.



11 comments

Loading...

Next up

The Halloween charges are back!!

Added a Note System to Save Files to help remind you of what you were doing last time you played. I need to increase the length and work on the UI, but the system works!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Re-worked the wall code for Caves and Ruins so I can have both tilesets at once, and made it so walls can't generate over the Teleporter/Stairs. Now I just need to figure out how best to stop areas getting blocked off (since you can only mine ore walls)

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Woo!

They got new cards in Pokemon TCGP, Let's do a 10 pull!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Charged Sticker Appreciation Post for September! Thank you all so much for your support, it means the world to me!

Oh wow, we got a 3 way tie for first place!

I hope you all are doing well and have an amazing GObtober!