
So i wanted to promote someone else's game and i found https://gamejolt.com/games/glint-flickeringlight/562980 by
@PaintedGames
, it looks cool and i liked it. (i know i don't have that much followers but,i have enough to do something like this) (this one is for community's)
Next up
I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920
I have been working ALOT and here is what I have done have:
Implemented 2 fun mechanics:
1. Implemented: Dashing into a enemy instantly kills them
2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them
Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/
Dream looks like Shane Dawson ngl
Post-Steam Next Fest log
What’s Coming Next for Fractured Balance?
very good children music YouTube
There going to be Update Delays, here is why:
Steam Demo version 1.1.3 now Available on GameJolt
Added a day and night cycle into my game. I can also send messages from the server directly to the player's chat. #gamedev #anime #mmorpg #unity3d #madewithunity #vroid #indiegame #indiedev
I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment










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