Next up
UPDATE:
It's a feature, not a bug.
Third Floor recreation using brush tool.
my second car in my life
Currently in the process of retargeting animations to this new skeleton.
So, I have completely optimized the players skeleton. TinyBuild and DynamicPixels did a horrible job (sorry) on the skeletons for each mesh, which they fixed in HN2 since it uses the default UE4 skeleton instead of a custom one.
INVENTORY TEST HUD:
PS: Sorry for lag mid video
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I don't think that counts as walking.
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