
Next up
I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.
RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)
A pair of pieces of art describe Neamee's game world
Complete our quests celebrating Colossus: Eternal Blight!
Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.
Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight
Rise of the Spellcrafter alpha build 25/06/2026
🥳 Announcement Time! 🥳
A Sister's Journey finally has a release date!
The Adventure starts on October 20th on Steam! ✨
https://store.steampowered.com/app/1730790/A_Sisters_Journey/
Get Ready! 🔥
A demonstration of the new control system (currently in an "experimental" state). I need some feedback: which camera-controls mode looks more interesting?
New character animations with new controller system at 100% speed
Our indie game has a level inspired by San Diego Comic-Con!
A damage from enemies to player












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