Game
Rise Of The Mage

23 days ago

RPG parameters of any character in game
Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)




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some decor improvement

Today's results of location visual corrections. Lightmaps rebaked, content added.

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

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Level changing via portal procedure - very draft character animation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

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Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)