Next up
player UI is coming together.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
limited working code for painting planets, not all the sections work right just yet, sadly.
HUD test
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
the UI states work now.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
PLAYABLE RACES v0.4 now in the download links
mirror link: https://files.catbox.moe/h8nqio.pdf
the previous version was 24 races in 30 pages. this version is 48 races in 65 pages. sorry it took 6 months, i just had to literally double it in size.
muspelheim campaign maps - clean version + industrial era version
testing the mood and ambience of things as i get player control systems wired into the text frontend.














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