Next up
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
you ever get the feeling the entire industries been so destroyed by lockdown that its not even worth surfacing till you got something to sell, whole, made, ready to box and ship? i got a plan, don't worry about it.
muspelheim campaign maps - clean version + industrial era version
player UI is coming together.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
HUD test
...
the UI states work now.
limited working code for painting planets, not all the sections work right just yet, sadly.














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