Game
NORN'S TALE





6 years ago

(typo fixed) muspelheim, vanaheim, niflheim/helheim

more campaign maps

-fixed a minor typo on the muspelheim maps




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the UI states work now.

ingame machines and gameplay build progressing.

muspelheim campaign maps - clean version + industrial era version

PLAYABLE RACES v0.4 now in the download links

mirror link: https://files.catbox.moe/h8nqio.pdf

the previous version was 24 races in 30 pages. this version is 48 races in 65 pages. sorry it took 6 months, i just had to literally double it in size.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

testing the mood and ambience of things as i get player control systems wired into the text frontend.

out now for use in scifi setting ttrpg games:

PLANETS ROLL LIST

-rolllist for randomly generating interesting scifi planets.

-initial biome, settled civilized type, hazards, current events, resources, race/faction owner, etc.

#ttrpg #scifi

2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

V2 of the scifi roll list out

-new initial and settled planet types

-mass cataclysm list added

-random xenos species rolllist section added