Next up
player UI is coming together.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
ingame machines and gameplay build progressing.
muspelheim campaign maps - clean version + industrial era version
you ever get the feeling the entire industries been so destroyed by lockdown that its not even worth surfacing till you got something to sell, whole, made, ready to box and ship? i got a plan, don't worry about it.
HUD test
PLAYABLE RACES v0.4 now in the download links
mirror link: https://files.catbox.moe/h8nqio.pdf
the previous version was 24 races in 30 pages. this version is 48 races in 65 pages. sorry it took 6 months, i just had to literally double it in size.















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