Game
Loke and Yasu

6 years ago

Some progress on L game. This will not be a game for everyone, but still, I'm going to try to put this one on steam.
Wanna know more? Follow me on twitter @herbherth




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I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

Some nice unlock character animation done. #screenshotsaturday #indiegame #madewithunity Follow the game to know what the hell is it about!

Yes, this is the same L game... way better don't you think? Hands are not programmed yet, just put some movement so you guys can see the enemy a little more alive. Open the post to see what I have done and what still gonna do. #devlog #gamedev #unity

Now the game is fully playable with AI and a friend. Next step is to build a better IA (hard mode) and finally work over this ugly front end (believe me, if I do what I want, this game will look VERY different) #madewithUnity #gamedev

It's saturday, and this means I'm going to give you an update about what I've done in my game so far. AI done, visuals started, but far from the end.

Open my post to more: https://gamejolt.com/games/lgame/460507 #madewithunity #gamedev #devlog

No, I've not given up the project. I've got sick and other things but I'm still working on it. Here is a little gif showing some animations, controller input (also work with keyboard and touchscreen), and judge working. More on post!

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.

A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr