Some progress on L game. This will not be a game for everyone, but still, I'm going to try to put this one on steam.
Wanna know more? Follow me on twitter @herbherth
Next up
Now the game is fully playable with AI and a friend. Next step is to build a better IA (hard mode) and finally work over this ugly front end (believe me, if I do what I want, this game will look VERY different) #madewithUnity #gamedev
It's saturday, and this means I'm going to give you an update about what I've done in my game so far. AI done, visuals started, but far from the end.
Open my post to more: https://gamejolt.com/games/lgame/460507 #madewithunity #gamedev #devlog
My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
No, I've not given up the project. I've got sick and other things but I'm still working on it. Here is a little gif showing some animations, controller input (also work with keyboard and touchscreen), and judge working. More on post!
Doing some testings for my next game... all looks good so far
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta
Some nice unlock character animation done. #screenshotsaturday #indiegame #madewithunity Follow the game to know what the hell is it about!
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