Game
Loke and Yasu

6 years ago

No, I've not given up the project. I've got sick and other things but I'm still working on it. Here is a little gif showing some animations, controller input (also work with keyboard and touchscreen), and judge working. More on post!


I'm now on that time of the game that I work a lot and you see little... or maybe I don't work so much, hahahha

But still, I've done more than just what I show on this gif, but decided that I am going to wait to show something more complete.

Anyway... wasted waaaaay too much time on animations, more than I wanted (like... weekS), but it is something needed that makes all the difference to the game be more "alive".

I guess I am more a programmer guy than an animator.

See ya!

1


0 comments

Loading...

Next up

Bora participar de uma #gamejambr para conhecer uns servers do discord? É possível participar jogando e votando também: https://itch.io/jam/jamconjunta Se tiver um server e quiser entrar também só me dar um toque!

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.

Yes, this is the same L game... way better don't you think? Hands are not programmed yet, just put some movement so you guys can see the enemy a little more alive. Open the post to see what I have done and what still gonna do. #devlog #gamedev #unity

A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta

I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:

YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game

Some progress on L game. This will not be a game for everyone, but still, I'm going to try to put this one on steam. Wanna know more? Follow me on twitter @herbherth

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

Doing some testings for my next game... all looks good so far