
Some random mech thing because I'm bored.
Next up
Devlog 9: Level Design
Started trying to learn better level design, the maps aren't as ugly to look at anymore now.
Devlog 8: Tank(1)
I made a tank, I have trouble figuring out how fast it should go, but hey, atleast it works, now just need to add the turret rotation, and ability to shoot. It totally didn't take me 100 tutorials to figure out how to do it...
the homestretch (final devlog) #WIPWednesday
Got bored one day so I 3D modeled a bunch of parts so I could make lots of the different Eva units
Devlog 1: Movement and Weapon
A first look at the eerie Dead Forest in Lobo. To navigate the thick, cursed fog, you’ll need to find and light ancient lanterns—but beware… the trees aren’t the only things that are dead.
Devlog 4: Too many changes to write here.
0 comments