
Some random mech thing because I'm bored.
Next up
Worked on improving the UI, and improved some other stuff, also released the Movement Alpha
Beta 04 released.
Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...
I’m a solo dev making a handcrafted dark fantasy world full of secrets and rich lore. No Lumen, no Nanite—just classic lighting so it runs on your toaster. Love The Witcher, The Last of Us, or Monkey Island? This is for you.
Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.
"Laboratory" l The Afton's Register Chapter 2 Cinematic Teaser Trailer
38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.
37: Newest version released.
A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.












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