Next up
Here's a look and some info about Polly, the main character you'll play as during Lucid Reality! ^v^
Here's a look at the title screen for Lucid Reality! It's not final right now, but it gets the idea across I'd say!
What is this I see? A set of characters it could be! A rogue's gallery possibly!~ For Lucid Reality, definitely.
No wonder I failed poetry classes, anyways here's a sneak peek at some of the characters you'll meet in Lucid Reality!
Here's a look at the battle aesthetic for Lucid Reality, as well as an early use of the "Observe" skill, which can be used to see weaknesses in enemy formations!
It's still very early in development, but still the *general* aesthetic is here! :D
It's time for a progress update! Things have been pretty fast-paced these last two weeks, a lot of character designs have been made and the style of the game is now firmly set in place!
Until then, meet Devin! One of the main bosses you'll be meeting!
I was bored, so... ManutKat.
"Our work is never over" they said.
Family band complete!
Finished work on the emotions of a new character for the tank universe
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