Next up
Ha! Heh! Heh! Ha! It's over!
LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.
Changed the battle UI drastically again--hopefully for one of the last times!
FUNDRAISER LIVESTREAM #SaveJim
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!
The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Baseball, huh?



























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