Next up
ingame machines and gameplay build progressing.
april 15th progress screenshots
-view filters
-special map items
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
world-gen demo out now
no gameplay yet, but the terrain generation algorithm is 100% solid
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
player UI is coming together.
HUD test
...
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the UI states work now.
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