Next up
I'll soon begin posting updates on the game's development more frequenly. For now, take this room from the new introduction/tutorial level.
Probably more than a year after the creation of the forest stage placeholder background I've actually made a proper one. It's poor but it works. Also this is how backgrounds look now instead of scrolling.
LEVEL DEMO UPDATE V0.4.1
Added controls to the menu for easier understanding and a new "How2Play" gamemode which is a tutorial to all of Majishi's abilities!
And some fixes.
I am working on the game. In fact, today is our first anniversary. yay!
FIRST DEMO IS OUT!!!
After almost a year and a half in development, I'm ready to announce the first demo of the game!
Includes 3 levels and a few collectibles!
A lot has been done in April, and the project is finally starting to move in the gameplay direction. The intro level is finished, so expect a dev log coming soon and more updates on the 5 levels that World 1 will incude.
new addition:
difficulty settings
they don't affect enemy or player stats (like hp or damage), but how the game behaves itself instead.
lots of placeholders. yum!
Working on the last level of world 1. We might be getting close to a demo.
Currently working on upgrading how the levels look. I'll also add a proper background to finally replace the placeholder one.
Bandana Dee the Dream Friend
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