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Game
Somewhen
5 months ago

Sorry! I swear I'm working on more things, but I'm also tidying up a bunch of menus like this one...

At least you can look at some more of these Base Break cards in the inspector for now...?




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I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.

Day 3. Save/load screen. Added autosave. Tallied EXP score might be a thing I want to do below the usual Style Level.

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.

And just like that—the owner himself of the community won the #RMjam700, congratulations to @LUKELCS for the most votes for all categories from the event!

Sorting out Base Break baseball cards!

I drew Leaven from @DevRousseau 's game; "I can fix her"

Not perfect yet, but you get the idea, right?

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~

I do not know, but is it something like a spoiler?

In general, animations.

Day 14 stuff! My daily streak on Bsky is going strong!

I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...