Game
Muppy Muddington Tale
1 year ago

Sorry there hasn't been any updates in awhile, I'm still working on this, most of the work has been largely code updates and just trying to make the game more fun, the entire prologue and some of chapter 1 is done, but the game is just...really boring imo


This is still shaping up to be the best game I've made by a long shot, at least in theory, but the levels and stuff are super boring so far honestly, but I know I can do better, I really want this to be more than a generic platformer this time, and make something I'm truly proud of.



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I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Merry Christler! And a Happy Mew Years!

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total

Gave him a striped shirt and some spikier hair.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Tried to practice drawing some more with a certain hedgehog.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do