Game
FNaF World XL
1 year ago

Sorta Important Poll: Delay for a fun time?


Okay, so in theory the current build should be close to a stable point again and would just about be ready for release. All I would need to do is check that I hit all the issues I was made aware of (not counting character rebalances) and maybe get some feedback from playtesters... if any of them are online and willing.

On the other hand, I did recently lay the foundation down for unlocking a certain cast of fun characters. The downside is that none of the new skills have had any work done and the system itself is gonna be a pain to do balance testing for.

(I'm currently going for the "extremely hard to obtain without the proper items equipped" mechanic.)

Guess the question is: do I delay the build a bit longer to get one of the new characters up and running, or do I just focus on pushing out fixes first and foremost?

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First signs of danger.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Suppose it was about time that some of these skills got a little extra kick.

How about we change things up?

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New project is having a fun, early outing.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Yeah, we're doing this.

That time of year again.