Quick poll that's mostly tied to a public outing the current build had last night. Poppers was recently reworked to function closer to the original game, which meant I took out the timed detonation feature. I'm just wondering if I should keep it this way, or go back to how I had it.
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Option 1: Keep original style, requires enough poppers to detonate
Option 2: Return to XL style, poppers will auto detonate after enough time has passed (though the time delay will be adjusted)
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Anyways, as mentioned above, the game did just have a little local outing. Suffice to say that after a few bug fixes, it's starting to shape up again into something playable. It had a few issues to iron out, but it was nice to get some positive feedback on it after so long.
(And I suppose the whole "accidentally having all enemies hit with 1K damage" does at least give me some ideas for possible gamemodes later down the road.)
The game is still not in the best shape for a proper release (especially since I still need to account for a lot of the poll-related additions/fixes), but it's at least getting close to the point where it could be viable for playtesters to jump back in and provide some much needed feedback.
Before I wrap up this post, I do have one more thing to mention...
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See you on the flipside.
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