Hey, all!
So while the main objective currently is to remove as many of the remaining issues and bugs the game still has in it (which fortunately I've been been having luck in doing so), I've also got an idea that should make certain aspects of the game more accessible to everyone.
So it's still very early in the process, but I'm thinking this is what will be changed to overhaul the Powerups:
Make them function similar to Bytes and Chips, in that you can only select a few for use in battle. This should reduce screen clutter and place more importance on what is brought in to a fight.
Make tiers that will determine how hard a Powerup is to obtain. Thinking it'll be ranked as Common, Rare and Super Rare.
Make Powerups more readily accessible. I'm considering making them obtainable in chests (as an alternate reward), the Fishing Hole minigame's gift box, and even adding in a spare FNAP character to sell them. (Since I do still have a few of those left to use.)
Make more Powerup types. Gonna add more that should be helpful in both defense and offense.
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And that brings us to the subject of this poll.
One of the ideas I had for one of these new Powerups would allow the team to tap into the power of Showtime abilities!
(Though at a lower power output to encourage the acquisition of the real deal.)
Got a few ideas on how to tackle this, but I figured I'd ask and see what would be preferred.
Here's a quick rundown of the options:
Make a common type that only uses the Showtime skill of the currently active character
Make a rare type that uses the Showtime skills of the active party
Make a super rare one that uses the Showtime skills of the entire party
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That's about it for now. Hopefully I'll have more to show off about this soon.
'Till next time!
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