Next up
Update 4/4! The new battle system was already underway, but I've gotten to a much more stable point! Can't wait to show you guys more!
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
One of my favorite attacks!
FINALLY I COMPLETED THE SKILL SYSTEM FOR MY NEW RPG! This one was a hard nut to crack but it will let players interact with the world like in old cRPGs. A combination of edgy D&D + anime is coming boys. I'll leave the YouTube link below.
I'm refactoring the character controller for Somewhen! Wait. Who is that?
We added Doom to World One: Ultra State.
I made this cute model cause I started to stream on Twitch recently! I dunno how often of a habit this'll be yet, but I'm mostly gonna focus on Godot shaders and general game development, pixel art/animation, and the occasional Switch 2 game or two.
The 6 main characters in SOMEWHEN. It's about time!
EspaƱol & English!
Ciro y sus Amigos DEMO 0.2.0!!
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Ciro and his Friends DEMO 0.2.0!!
Update 2 of 4! Overtime Gauge updated too to be a bit more liquid-y!

















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