Game
Undertale Last Breath recreated on scratch/turbowarp!
3 years ago

soul is being worked on! just adding hitboxes




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New dodging animation!

-randomized dodge sides

-custom expression(s)

- Instead of a sine wave being used i used a Sine In Out Tween

progress is going smoothly!

Ok so i think i made somewhat realistic soul physics

dayum disabling compiler breaks the entire thing i might go report this lol

no longer able to use disable compiler sadly

I use sine waves to animate

ok maybe i need to fix this

phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)

I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!