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Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday
I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Concept design for the Dark Forest level. #gamedev
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Did you know that Gnome More War is also on the Nintendo Switch? I partnered with Keybol Games to get the game published. Head over to the e-shop and grab your copy! #Pooyan #indiegame #RetroGaming #nintendoswitch #gnomemorewar
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Not really a step by step showcase, but I just want to show a breakdown of the So'leil map art.
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