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Devlog Update and Video
Made a fourth attack. Each enemy will have 2-3 attacks (unless it's a boss)
Made a new encounter, FROG N FLY.
Made a function that makes combined enemy attacks dodgeable with an arena size increase.
Working on Moldsmal attacks now.
I've been working on a new Stat Menu for a few hours.
There are now different options, and I'm still working on it.
(Read below for details)
G. Kid Stat Menu sprites, and remade Frisk Stat Menu sprites
BETA V2 HAS BEEN RELEASED
(Devlog will be posted later)
Phase 2 is now in the works.
Phase 1 still needs a bit of bug fixing, but that shouldn't take too long.
(OMG, Flowey gameplay before Deltarune?)
I'll post a vid once I've got it recorded.
I've customized the Stat Menu.
I may remove the `STATUS` line as it doesn't really have any effect and shows up on all party members.
New CORE progress.
I am remaking the CORE for the game with a few differences. I realized after trying to make my own version that it wouldn't have the unique factors I was trying to build, so I settled for this option.
New Encounter (Scripted, god forbid THIS be a static encounter at LV 1)
Anyone who may have a good battle theme for this battle, please let me know.
I'm looking for Music Makers for this game.
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