Game
Tsalagi

2 years ago

Started work on Patches last night, about ten minutes in began to feel really sick so I just turned in. Feeling better today physically, but just A Little Bit Off, so I'm calling an early night. ...


I did get a little bit done. Available Patch Points will update. The lists will populate with the Patches you own and your sewn (equipped) Patches, including Patch names, type icon, and cost. They're printing as being equipped or not, but no visual movement to this effect yet

Note: I'm using capital-P to reference these badge-type power-ups, versus lowercase-p referring more to game updates and bug fixes

I'm thinking about how to manage Patch effects without relenting to just an endless series of "if PatchX is equipped". For the time being, I might do that just to get it physically working so I can test said effects

But that's a project for tomorrow-me because today-me just isn't in it

https://genius.com/Five-finger-death-punch-a-little-bit-off-lyrics



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Ha! Heh! Heh! Ha! It's over!

This game has gone through so many iterations it's not even funny anymore

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My aseprite tree generator is finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

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They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

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