I did get a little bit done. Available Patch Points will update. The lists will populate with the Patches you own and your sewn (equipped) Patches, including Patch names, type icon, and cost. They're printing as being equipped or not, but no visual movement to this effect yet
Note: I'm using capital-P to reference these badge-type power-ups, versus lowercase-p referring more to game updates and bug fixes
I'm thinking about how to manage Patch effects without relenting to just an endless series of "if PatchX is equipped". For the time being, I might do that just to get it physically working so I can test said effects
But that's a project for tomorrow-me because today-me just isn't in it
https://genius.com/Five-finger-death-punch-a-little-bit-off-lyrics
Next up
NEW PACKAGES AVAILABLE NOW!
Version 1.1.0 is now available for Linux and Windows
-Platform bugs fixed where player fell through the floor
-Area 2 accessible through Level 8
-Minor spiffing up, wax and polish
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