Game
Outertale (Project Spacetime)
4 years ago

Status update: I haven't completed any mad dummy attacks. But I've done 80% of the work. Basically, the code to make each bullet work is almost in, then I can do the patterns, which will be quick and easy. 1-2 days and I think mad dummy will be done!




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2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

can you believe it guys

To whomever it may concerneth

Here at mavis & co we take development very seriously

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.