Game
Outertale (Project Spacetime)
3 years ago

still working on the pacifist ending scripts - i have posted a backing track version of death by glamour to the OST, i might do it for other songs, let me know if you'd like a backing track of a certain song in the comments, i might make it




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At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

Here at mavis & co we take development very seriously

can you believe it guys

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

To whomever it may concerneth

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

Here at redleaf industries, we have expert planning capabilities :3

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!