Next up
bullet system!
hi i forgot this page was a thing
progress is going really good! the fight system is currently in works
wow!
welcome to the first post of this engine's page
nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier
MAJOR accuracy increase in both visuals and calculations!
a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done
Added soul movement, damage display, Able to hurt enemy, slice animation, enemy text, and soul!
The attack bar now moves at a fixed position to make it look more accurate to the original game.
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
you can now fully spare the enemies
all there is left is attacking
oh yeah i also made a slightly better logo
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate
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