Next up
Added soul movement, damage display, Able to hurt enemy, slice animation, enemy text, and soul!
The attack bar now moves at a fixed position to make it look more accurate to the original game.
welcome to the first post of this engine's page
nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier
i'm still working on an undertale love2d engine btw this is my third attempt
out on GitHub right now but it's unfinished: https://github.com/sawby08/undertale-love2d
i haven't been posting like at all uhhh love2d undertale battle engine
Programming Update
swag damage calculation code
Make that 13 pounds
Chiaki Nanami!
Fan art for Foolish I'm feeling kinda better so I drew this
Another house i made long time ago.
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