3 months ago

Take a break from doomposting and/or sh!tposting and pat yourself on the back for breathing today, as that is a privilege worth being happy about




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Yep. FINALLY. Mark your calendars, fellow GJ citizens!

Let's see how presentable I can make this game build by then....

(No this is not an April Fool's joke - I'm not big enough of a creator to get a laugh out of that)

The storyboard is technically made up of cutscenes, but a lot of shots were redrawn as CGs for the visual novel game.

This is NOT one of them, but describes a "canon event" for the game.

Read article for more of my usual rambling and subtle encouragement.

Letter to my people here....

That includes those follow me and/or the game and/or just lurking.

Read the article for the elaboration you deserve on the status of the Return to Eternity VN that was scheduled for today.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

So at this point, I have less than 24 hours to get the game ready for release.

Those who follow me and/or this game, the following article is for you to read.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Early context?? We're not about that jazz, that's the full game's story to tell.

Anyways, all of the assets for the game are FINALLY done and imported into the game build!

(Details and further info in article, PLEASE READ)

HELLO CLASS!

Today on this lovely #ScreenshotSaturday, we're gonna go over the two different kinds of non-sprite art you will see in the game - backgrounds and CGs (which I abbreviate for "cutscene graphics")!

Read the article for the whole lesson.

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

I swear there's a special kind of AAAAAGGGHHHHH when debugging game code and finally discovering solutions to the most annoying problems THE DAY BEFORE RELEASE.....

I'm sick, but I'll keep pushing - I want this game to be published and available for all.