Game
FNaF World XL
8 years ago

TB 1.2 Patch in the works


I should’ve known this would be needed, since it’s like some sort of curse for me to have stuff not turn out right the first time.

The currently-in-progress patch is being made to adress FF: ERM’s rapid-fire spawn of enemy fighters, as well as issues with the pacing of the background.

I will attempt to get it out tonight, and I apologise for this inconvenience.

UPDATE: The patch is now up. It adresses the issue mentioned above, as well as clarify selectable characters on the party select screen.



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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

The more things change, the more they stay the same.

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Motivation has returned in a substantial enough way.

Yeah, we're doing this.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

How about we change things up?

Version 1.2.0 is here!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)