Game
FNaF World XL
9 years ago

Test Build 1.2 Release


It’s here… Test Build 1.2!

Main additions:

Overall:
-Added prototype battle system

-Started changing how text is handled

Overworld:
-Added temporary NPC (interact with it to initiate battle)

-New location and build texts

Prototype Battle System:
-Features 1 playable character (Classic Freddy) and 1 enemy (Dummy)

-3 usable skills (Mic Toss, Pizza Wheel, Birthday)

Foxy Fighters: Endless Run Mode:

-Multiplayer Mode: Funtime Foxy can now join up for some co-op carnage!
(requires an X-box controller to utilize)

-Added polish and effects

-New designs for health bars

Extra info/tips:
-You don’t need to havve Freddy equipped in slot 1 to utilize the Battle System

-Have the controller plugged in before starting the game (it may not recognise the controller otherwise)

That’s about it for now. I hope you enjoy the newest update!



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Next up

The more things change, the more they stay the same.

It's been a long time coming...

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

How about we change things up?

Figured it out.

I might be having too much fun with this process...

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

First signs of danger.

New project is having a fun, early outing.